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static void | begin () |
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static void | setFrameRate (uint8_t fps) |
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static uint8_t | getFrameRate () |
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static uint8_t | getCpuLoad () |
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static bool | nextFrame () |
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static void | loopCallback (TLoopCallback callback) |
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static bool | pressed (uint8_t buttons) |
| Returns true if button or specific combination of buttons is not pressed. Returns true if button or specific combination of buttons is pressed. More...
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static bool | notPressed (uint8_t buttons) |
| Returns true if button or specific combination of buttons is not pressed. Returns true if button or specific combination of buttons is not pressed. More...
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static uint8_t | buttonsState () |
| Returns bits of all pressed buttons. More...
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static void | connectCustomKeys (TNanoEngineGetButtons handler) |
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static void | connectZKeypad (uint8_t analogPin) |
| Enables engine to use Z-Keypad. Enables engine to use Z-Keypad. Please refer to arkanoid example for schematics. More...
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static void | connectArduboyKeys () |
| Configures NanoEngine8 to use Arduboy keys layout. Configures NanoEngine8 to use Arduboy keys layout.
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static void | connectGpioKeypad (const uint8_t *gpioKeys) |
| Enables engine to use GPIO keys. More...
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Nano Engine Core class, contains generic frame-rate control functions
Definition at line 171 of file core.h.